/*!	 synfig/soundprocessor.h
**	 Template Header
**
**	......... ... 2014 Ivan Mahonin
**
**	This package is free software; you can redistribute it and/or
**	modify it under the terms of the GNU General Public License as
**	published by the Free Software Foundation; either version 2 of
**	the License, or (at your option) any later version.
**
**	This package is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
**	General Public License for more details.
**
*/

#ifndef __SYNFIG_SOUNDPROCESSOR_H
#define __SYNFIG_SOUNDPROCESSOR_H

#include <ETL/handle>
#include <map>
#include <limits>

#include "time.h"
#include "real.h"
#include "filesystem.h"

namespace synfig
{

class SoundProcessor
{
public:
    class PlayOptions
    {
    public:
        Time delay;
        Real volume;
        PlayOptions(): delay(0.0), volume(1.0) { }
        explicit PlayOptions(Time delay, Real volume): delay(delay), volume(volume) { }
    };

    class Sound
    {
    public:
        String filename;
        Sound(): filename() { }
        explicit Sound(const String &filename): filename(FileSystem::fix_slashes(filename)) { }
    };

private:
    class Internal;
    Internal *internal;

public:
    SoundProcessor();
    ~SoundProcessor();

    void clear();

    void beginGroup(const PlayOptions &playOptions);
    void endGroup();

    void addSound(const PlayOptions &playOptions, const Sound &sound);

    Time get_position() const;
    void set_position(Time value);

    bool get_playing() const;
    void set_playing(bool value);

    static bool subsys_init();
    static bool subsys_stop();
};

}; /* end namespace synfig */

#endif